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Mastering Unity Game Development with C#

You're reading from   Mastering Unity Game Development with C# Harness the full potential of Unity 2022 game development using C#

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781835466360
Length 356 pages
Edition 1st Edition
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Author (1):
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Mohamed Essam Mohamed Essam
Author Profile Icon Mohamed Essam
Mohamed Essam
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Game Design and Project Structure FREE CHAPTER
2. Chapter 1: An Introduction to Game Design and Project Management 3. Chapter 2: Writing Clean and Modular C# Code for Unity Game Development 4. Part 2: Advanced C# Game Development Techniques in Unity
5. Chapter 3: Extending Functionality with Unity Plugins 6. Chapter 4: Implementing Engaging Game Mechanics Using C# in Unity 7. Chapter 5: Designing Optimized User Interfaces with C# for Unity Games 8. Part 3: Data Management and Code Collaboration with C# in Unity
9. Chapter 6: Effective Game Data Handling and Management with C# in Unity 10. Chapter 7: Contributing to Existing Code Bases in Unity with C# 11. Part 4: Advanced Integration and External Assets with C# in Unity
12. Chapter 8: Implementing External Assets, APIs, and Pre-Built Components with C# in Unity 13. Chapter 9: Optimizing the Game Using Unity’s Profiler, Frame Debugger, and Memory Profiler 14. Chapter 10: Tips and Tricks in Unity 15. Index 16. Other Books You May Enjoy

Integrating Unity plugins

Let’s delve into the seamless process of integrating external plugins into your Unity projects. Discover how this skill unlocks a world of possibilities, enhancing your game development experience with refined character movements, cinematic visual effects, and more. Dive in and elevate your projects.

We will start with the new Input System and how to use it for handling input for our character.

New Input System

Unity handles input through two systems: the older Input Manager, which is integrated into the editor, and the more recent Input System package. The aged Input Manager is an integral part of Unity’s core, readily available if you choose not to install the Input System package. Offering a fresher perspective, the Input System package enables you to employ any input device to govern your Unity content, taking the place of Unity’s traditional Input Manager. Installation of the new Input System package is a breeze –...

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