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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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Simon Jackson Simon Jackson
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Simon Jackson
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Table of Contents (15) Chapters Close

Preface 1. Overview 2. Building a Character FREE CHAPTER 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. Fight and Gain XP 11. Onward Wary Traveler 12. Deployment and Beyond A. Additional Resources Index

Considering an RPG


When making a role-playing-style game, there is a lot to consider. So far, we have just modeled our player using some standard statistics, but this could be done for any type of game. The thing that sets RPGs apart is their sheer depth and interaction with the living world.

If you are building an RPG game (or one with RPG elements), you need to get some research under your belt and construct your world, the places you can visit (and why), and the characters you will be talking to or fighting with. Some games even go so far as to construct an elaborate backstory that has nothing to do with the actual game.

RPGs have a rich history as they have been around for a long time, and they provide you with a wealth of information, examples, and resources to help you make a great game. One such site is called DriveThruRPG (http://rpg.drivethrustuff.com/index.php), which even today has an ever-growing catalogue of playbooks, magazines, and materials. As this site is constantly expanding...

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