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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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Simon Jackson Simon Jackson
Author Profile Icon Simon Jackson
Simon Jackson
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Table of Contents (15) Chapters Close

Preface 1. Overview 2. Building a Character FREE CHAPTER 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. Fight and Gain XP 11. Onward Wary Traveler 12. Deployment and Beyond A. Additional Resources Index

Creating the project


First things first! To ensure that you have all the bases covered, you need to start a new project. For 2D, however, you need to ensure that you start the project using the 2D game template in the Unity New Project wizard, as shown in the following screenshot:

If you accidentally leave the 3D option set (which is the default) as is, don't worry! You can change this at any time for your project through Editor Settings. To open Editor Settings, simply navigate to Edit | Project Settings | Editor, as shown in the following screenshot:

Lastly, let's create the folder structure for the project, as shown in the following screenshot, using the guidance provided earlier:

At this point, it's important to note that we will most likely not use all of these folders during the course of the book. Nevertheless, it is a good working practice to get these set up for every project just so that you have a standard template.

Note

This book will cover the process of creating your own project...

You have been reading a chapter from
Mastering Unity 2D game development
Published in: Aug 2014
Publisher:
ISBN-13: 9781849697347
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