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Mastering ROS for Robotics Programming

You're reading from   Mastering ROS for Robotics Programming Design, build, and simulate complex robots using the Robot Operating System

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Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781788478953
Length 580 pages
Edition 2nd Edition
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Authors (2):
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Lentin Joseph Lentin Joseph
Author Profile Icon Lentin Joseph
Lentin Joseph
Jonathan Cacace Jonathan Cacace
Author Profile Icon Jonathan Cacace
Jonathan Cacace
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Table of Contents (17) Chapters Close

Preface 1. Introduction to ROS FREE CHAPTER 2. Getting Started with ROS Programming 3. Working with 3D Robot Modeling in ROS 4. Simulating Robots Using ROS and Gazebo 5. Simulating Robots Using ROS and V-REP 6. Using the ROS MoveIt! and Navigation Stack 7. Working with pluginlib, Nodelets, and Gazebo Plugins 8. Writing ROS Controllers and Visualization Plugins 9. Interfacing I/O Boards, Sensors, and Actuators to ROS 10. Programming Vision Sensors Using ROS, Open CV, and PCL 11. Building and Interfacing Differential Drive Mobile Robot Hardware in ROS 12. Exploring the Advanced Capabilities of ROS-MoveIt! 13. Using ROS in MATLAB and Simulink 14. ROS for Industrial Robots 15. Troubleshooting and Best Practices in ROS 16. Other Books You May Enjoy

Troubleshooting and Best Practices in ROS

In this chapter, we will discuss how to set up an Integrated Development Environment (IDE) with ROS, best practices in ROS, and troubleshooting tips in ROS. This is the last chapter of this book, so before we start development in ROS, it will be good if we know the standard methods for writing the code. The following are the topics that we are going to discuss in this chapter:

  • Using RoboWare Studio IDE with ROS
  • Best practices in ROS
  • Best coding practices in ROS using C++
  • Important troubleshooting tips in ROS

Before we start coding in ROS, it will be good if we set up a ROS development environment in an IDE. Setting up an IDE for ROS is not mandatory, but it can save developers time. IDEs can provide auto completion features, as well as building and debugging tools that can make programming easy. We can use any editor, such as Sublime...

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