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Mastering  Node.js

You're reading from   Mastering Node.js Build robust and scalable real-time server-side web applications efficiently

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781785888960
Length 498 pages
Edition 2nd Edition
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Authors (2):
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Sandro Pasquali Sandro Pasquali
Author Profile Icon Sandro Pasquali
Sandro Pasquali
Kevin Faaborg Kevin Faaborg
Author Profile Icon Kevin Faaborg
Kevin Faaborg
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Table of Contents (13) Chapters Close

Preface 1. Understanding the Node Environment FREE CHAPTER 2. Understanding Asynchronous Event-Driven Programming 3. Streaming Data Across Nodes and Clients 4. Using Node to Access the Filesystem 5. Managing Many Simultaneous Client Connections 6. Creating Real-Time Applications 7. Using Multiple Processes 8. Scaling Your Application 9. Microservices 10. Testing Your Application 11. Organizing Your Work into Modules 12. Creating Your Own C++ Add-ons

Creating and streaming images with Node

Having gone over the main strategies for initiating and diverting streams of data, let's practice the theory by creating a service to stream (aptly named) PNG (Portable Network Graphics) images to a client. This will not be a simple file server, however. The goal is to create PNG data streams by piping the output stream of an ImageMagick convert operation executing in a separate process into the response stream of an HTTP connection, where the converter is translating another stream of SVG (Scalable Vector Graphics) data generated within a virtualized DOM (Document Object Model), existing in the Node runtime. Let's get started.

The full code for this example can be found in your code bundle.

Our goal is to use Node to generate pie charts dynamically on a server based on client requests. A client will specify some data values, and...

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