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Mastering Adobe Animate 2023

You're reading from   Mastering Adobe Animate 2023 A comprehensive guide to designing modern, animated, and interactive content using Animate

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Product type Paperback
Published in Feb 2023
Publisher Packt
ISBN-13 9781837636266
Length 438 pages
Edition 3rd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Getting Up to Speed
2. Chapter 1: Exploring Adobe Animate FREE CHAPTER 3. Chapter 2: Creating and Animating Shapes 4. Chapter 3: Animating with Symbols, Classic Tweens, and Motion Tweens 5. Part 2: Animating with Diverse Techniques
6. Chapter 4: Enhancing Animations Using Advanced Layers Mode 7. Chapter 5: Setting Up Characters Using Layer Parenting 8. Chapter 6: Physical Motion with Inverse Kinematics 9. Chapter 7: Creating and Manipulating Warped Objects 10. Chapter 8: Modern Rigging Techniques 11. Part 3: Exploring Additional Capabilities
12. Chapter 9: Making Interactive Art with Creative Coding Techniques 13. Chapter 10: Developing Web-Based Games 14. Chapter 11: Producing Virtual Reality Content 15. Chapter 12: Building Apps for Desktop and Mobile 16. Chapter 13: Extending Adobe Animate 17. Index 18. Other Books You May Enjoy

Animating a Spooky Tree with Modern Rigging

In this section, we are going to put everything we know about modern rigging to use by building a complex set of armatures using all three bone types available in Animate 2023. We will begin with a starter file that contains only static artwork arranged into layers that is ready to begin working with.

Note

The gnarly tree assets that we will use in this section can be downloaded from https://github.com/PacktPublishing/Mastering-Adobe-Animate-2023-Third-Edition.

Open the SpookyTree.fla file to get started:

Figure 8.14 – The Spooky Tree starter file

Figure 8.14 – The Spooky Tree starter file

There are four layers present—one for the background elements, one for the pole, another for the flag, and the top layer contains our tree asset. The file is a 16:9 resolution at 1920 x 1080 and includes no animated content whatsoever. The frame rate is set to 30 FPS.

We will be creating a series of complex armatures for the tree, rope swing...

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