Summary
By now you should know how to submit your game to the store, and get through certification with few to no issues. We've looked at what you require for the store including imagery and metadata, as well as how to make use of the Windows Application Certification Kit to find problems early on and fix them up without waiting hours or days for certification to fail your game.
One area unique to games that we have covered in this chapter is game ratings. If you're developing your game for certain markets where ratings are required, or if you are developing children's games, you may need to get a rating certificate, and hopefully you have an idea of where to look to do this.
Next steps
The one topic we avoided in this chapter involved making money from your game, which is a whole chapter in itself. In our final chapter we will take a look at the options you have to sell your game, as well as the options available to provide in-app purchases like those seen in many modern...