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Learning C# by Developing Games with Unity 3D Beginner's Guide

You're reading from   Learning C# by Developing Games with Unity 3D Beginner's Guide The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696586
Length 292 pages
Edition 1st Edition
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Author (1):
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Terry Norton Terry Norton
Author Profile Icon Terry Norton
Terry Norton
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Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Making Decisions in Code 6. Using Dot Syntax for Object Communication 7. Creating the Gameplay is Just a Part of the Game 8. Developing the State Machine 9. Start Building a Game and Get the Basic Structure Running 10. Moving Around, Collisions, and Keeping Score 11. Summarizing Your New Coding Skills A. Initial State Machine files B. Completed code files for Chapters 9 and 10 C. Pop Quiz Answers Index

Time for action – making a variable private

Not all variables need to be public. If there's no need for a variable to be changed in the Inspector panel nor be accessed from other scripts, it doesn't make sense to clutter the Inspector panel with needless properties. In LearningScript, perform the following steps:

  1. Change line 6 to the following:
    private int number1 = 2;
  2. Change line 7 to the following:
    int number2 = 9;
  3. Save the file.
  4. In Unity, select Main Camera.

What just happened?

You will notice in the Inspector panel that both properties, Number 1 and Number 2 are gone.

  • Line 6: private int number1 = 2;

    The preceding line explicitly states that the number1 variable is to be private, therefore the variable is no longer a property in the Inspector panel. It is now a private variable to store data.

  • Line 7: int number2 = 9;

    The number2 variable is no longer visible as a property either, but you didn't specify it as private.

If you don't explicitly state whether a variable will...

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