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Learning C# by Developing Games with Unity 2019

You're reading from   Learning C# by Developing Games with Unity 2019 Code in C# and build 3D games with Unity

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Product type Paperback
Published in Mar 2019
Publisher Packt
ISBN-13 9781789532050
Length 342 pages
Edition 4th Edition
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Author (1):
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Harrison Ferrone Harrison Ferrone
Author Profile Icon Harrison Ferrone
Harrison Ferrone
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Programming Foundations and C# FREE CHAPTER
2. Getting to Know your Environment 3. The Building Blocks of Programming 4. Diving into Variables,Types, and Methods 5. Control Flow and Collection Types 6. Working with Classes, Structs, and OOP 7. Section 2: Scripting Game Mechanics in Unity
8. Getting Your Hands Dirty with Unity 9. Movement, Camera Controls, and Collisions 10. Scripting Game Mechanics 11. Basic AI and Enemy Behavior 12. Section 3: Leveling Up Your C# Code
13. Revisiting Types, Methods, and Classes 14. Exploring Generics, Delegates, and Beyond 15. The Journey Continues 16. Completed Game Files 17. Supplementary Classes 18. Pop Quiz Answers 19. Other Books You May Enjoy

Starting out with Unity 2019

Head over to https://store.unity.com/ and you'll see a few options. Don't get overwhelmed—you can get Unity completely free by selecting the personal option on the right. The other paid options offer more advanced functionality and services, but you can check these out on your own down the road:

After selecting the personal plan, you'll end up on the download screen; accept the terms and conditions and hit Download Installer for Mac OS X:

If you're using a Windows machine, select the Choose Windows link located underneath the installer button, accept the terms and conditions, and you're good to go!

You can also download and manage different versions of Unity through the Unity Hub application, which can be also be downloaded from this screen.

When the download is complete, open up the package (by double-clicking it) and follow the...

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