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Learn WinUI 3

You're reading from   Learn WinUI 3 Leverage WinUI and the Windows App SDK to create modern Windows applications with C# and XAML

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781805120063
Length 386 pages
Edition 2nd Edition
Languages
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Part 2:Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Adding Windows Notifications to WinUI Applications 11. Chapter 9: Enhancing Applications with Community Toolkits 12. Chapter 10: Accelerating App Development with Template Studio 13. Part 3:Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting a Blazor Application in WinUI 16. Chapter 13: Take Your App Cross-Platform with Uno Platform 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Index 19. Other Books You May Enjoy

Understanding the basics of DI

Before starting down the path of using DI in our project, we should take some time to understand what DI is and why it is fundamental for building modern applications. You will often see DI referenced with another related concept, Inversion of Control (IoC). Let’s discuss these two concepts by doing the following:

  • Clarify the relationship between them
  • Prepare you to use DI properly in this chapter

DI is used by modern developers to inject dependent objects into a class rather than creating instances of the objects inside the class. There are several ways to inject those objects:

  • Method injection: Objects are passed as parameters to a method in the class
  • Property injection: Objects are set through properties
  • Constructor injection: Objects are passed as constructor parameters

The most common method of DI is constructor injection. In this chapter, we will be using both property injection and constructor injection...

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