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Kivy Cookbook

You're reading from   Kivy Cookbook Enhance your skills in developing multi-touch applications with Kivy

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781783987382
Length 246 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
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Toc

Table of Contents (11) Chapters Close

Preface 1. Kivy and the Kv Language FREE CHAPTER 2. Input, Motion, and Touch 3. Events 4. Widgets 5. Graphics – Canvas and Instructions 6. Advanced Graphics – Shaders and Rendering 7. The API in Detail 8. Packaging our Apps for PC 9. Kivy for Mobile Devices Index

The differences between the touch and motion events

There is a key difference between touch and motion events. A motion event is a continuous succession of many touch events. However, we also know that a touch event always has the pos profile, namely position information. The motion event, however, is not dispatched throughout the widget tree.

Getting ready

In this recipe, we will use the Kv language for the design of the widgets, so we assume that the reader is familiar with the Kv language or did the lecture of the first chapter. Also, this recipe will use the common button widget for reference.

How to do it…

Use this recipe and follow these steps:

  1. First, in the KV file, define a button:
    <MyW>:
        Button:
            id: button1
            pos: 0,0
            text: 'Hello'
  2. In the class of the widget in the Python code, we need to override the method on_touch_move.
  3. Change the button's position with the information in touch.pos:
    import kivy
    kivy.require('1.9.0') 
    
    from...
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