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Kivy Blueprints

You're reading from   Kivy Blueprints Build your very own app-store-ready, multi-touch games and applications with Kivy!

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Product type Paperback
Published in Jan 2015
Publisher Packt
ISBN-13 9781783987849
Length 282 pages
Edition 1st Edition
Languages
Tools
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Writing platform-dependent code

Most of the projects in this book are inherently cross-platform, thanks to Kivy being extremely portable. This time, however, we're building an app that will be purposefully single-platform. This is certainly a severe limitation that reduces our potential user base; on the other hand, this gives us an opportunity to rely on platform-specific bindings that provide extended functionality.

The need for such bindings arises from the fact that Kivy strives to be as cross-platform as possible and delivers a similar user experience on every system it supports. This is a huge feature by itself; as a plus, we have the ability to write code once and run everywhere with little to no tweaks.

The downside of being cross-platform, however, is that you can only rely on the core functionality supported by every system. This "lowest common denominator" feature set includes rendering graphics on the screen, reproducing a sound if there is a sound card, accepting...

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