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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Customizing Lua memory allocation

In the Lua runtime, memory is allocated, reallocated, or deallocated in the heap in the following situations:

  • Memory is allocated: This happens when an object is created. Lua needs to allocate a piece of memory to hold it.
  • Memory is reallocated: This happens when the size of an object needs to be changed – for example, adding entries to a table when the table has no more pre-allocated space.
  • Memory is deallocated: This happens during garbage collection when the object is no longer needed.

In most situations, you do not need to be concerned about this. But sometimes, it is helpful to get an insight into, or customize, the Lua memory allocation. Here are some examples:

  • You need to analyze the memory footprint of your Lua objects to find optimization opportunities.
  • You need to customize where the memory is allocated. For example, to increase runtime efficiency, you may have a memory pool and you can simply have...
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