Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
HTML5 Web Application Development By Example : Beginner's guide

You're reading from   HTML5 Web Application Development By Example : Beginner's guide Learn how to write rich, interactive web applications using HTML5 and CSS3 through real-world examples. In a world of proliferating platforms and devices, being able to create your own ‚Äúgo-anywhere‚Äù applications gives you a significant advantage.

Arrow left icon
Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849695947
Length 276 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Jody Gustafson Jody Gustafson
Author Profile Icon Jody Gustafson
Jody Gustafson
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. The Task at Hand FREE CHAPTER 2. Let's Get Stylish 3. The Devil is in the Details 4. A Blank Canvas 5. Not So Blank Canvas 6. Piano Man 7. Piano Hero 8. A Change in the Weather 9. Web Workers Unite 10. Releasing an App into the Wild A. Pop Quiz Answers Index

Time for action – checking the notes

We will add a call to the checkNote() method in the keyDown() method. The checkNote() method takes the name of the note as a parameter, and checks if there is a note element at the bottom of the notes panel that matches it:

function checkNote(note)
{
    if (currentNote.note == note)
    {
        var dif = getCurrentTime() - currentNote.time;
        if (dif < gracePeriod)
        {
            notesCorrect++;
            score += Math.round(10 * (gracePeriod - dif) / gracePeriod);
            currentNote.$note.css("background", "green");
            addHitEffect();
        }
    }
}

First we check the currentNote object that was set previously in updateNotes() . If its note is the same as the one the user played, then they might get some points for playing it at the correct time. To find out if they get points, we first find the time difference in milliseconds between the time the note hit the bottom of the panel and the...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image