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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Learning to Program POSIX and C++ Threads

In this chapter, the reader will learn how to program both POSIX and C++ threads. We will start by discussing how to program with POSIX threads, and then move on to C++ threads, providing a comparison of the APIs for each one.

Then we will present three examples. The first will demonstrate how to use threading to perform a parallel computation. The second will demonstrate how to create your own high-resolution timer using threading in order to perform benchmarking (albeit a timer that is likely not very accurate).

The third and final example will build upon our existing debugging example to provide support for multiple clients.

It should be noted that this chapter assumes the reader already has a basic understanding of threading, thread synchronization, and the challenges associated with race conditions and deadlock. Here, we will only...

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