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Hands-On RTOS with Microcontrollers

You're reading from   Hands-On RTOS with Microcontrollers Building real-time embedded systems using FreeRTOS, STM32 MCUs, and SEGGER debug tools

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Product type Paperback
Published in May 2020
Publisher Packt
ISBN-13 9781838826734
Length 496 pages
Edition 1st Edition
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Author (1):
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Brian Amos Brian Amos
Author Profile Icon Brian Amos
Brian Amos
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Introduction and RTOS Concepts
2. Introducing Real-Time Systems FREE CHAPTER 3. Understanding RTOS Tasks 4. Task Signaling and Communication Mechanisms 5. Section 2: Toolchain Setup
6. Selecting the Right MCU 7. Selecting an IDE 8. Debugging Tools for Real-Time Systems 9. Section 3: RTOS Application Examples
10. The FreeRTOS Scheduler 11. Protecting Data and Synchronizing Tasks 12. Intertask Communication 13. Section 4: Advanced RTOS Techniques
14. Drivers and ISRs 15. Sharing Hardware Peripherals across Tasks 16. Tips for Creating a Well-Abstracted Architecture 17. Creating Loose Coupling with Queues 18. Choosing an RTOS API 19. FreeRTOS Memory Management 20. Multi-Processor and Multi-Core Systems 21. Troubleshooting Tips and Next Steps 22. Assessments 23. Other Books You May Enjoy

Summary

After reading this chapter, you should have a good understanding of why code reuse is important and also how to achieve it. We've looked at the details of using abstraction in an embedded environment and created fully hardware-agnostic interfaces that increase the flexibility of code. We also learned how to use these interfaces in conjunction with tasks to increase code reuse across projects. Finally, we touched on some aspects of storing shared source code.

At this point, you should have enough knowledge to start thinking about how to apply these principles to your own code base and projects. As your code base starts to have more common code that is reused between projects, you'll begin to reap the benefits of a shared code base, such as fewer bugs, more maintainable code, and decreased development time. Remember, it takes practice to become good at creating...

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