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Hands-On Network Programming with C

You're reading from   Hands-On Network Programming with C Learn socket programming in C and write secure and optimized network code

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789349863
Length 478 pages
Edition 1st Edition
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Author (1):
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Lewis Van Winkle Lewis Van Winkle
Author Profile Icon Lewis Van Winkle
Lewis Van Winkle
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1 - Getting Started with Network Programming FREE CHAPTER
2. Introducing Networks and Protocols 3. Getting to Grips with Socket APIs 4. An In-Depth Overview of TCP Connections 5. Establishing UDP Connections 6. Hostname Resolution and DNS 7. Section 2 - An Overview of Application Layer Protocols
8. Building a Simple Web Client 9. Building a Simple Web Server 10. Making Your Program Send Email 11. Section 3 - Understanding Encrypted Protocols and OpenSSL
12. Loading Secure Web Pages with HTTPS and OpenSSL 13. Implementing a Secure Web Server 14. Establishing SSH Connections with libssh 15. Section 4 - Odds and Ends
16. Network Monitoring and Security 17. Socket Programming Tips and Pitfalls 18. Web Programming for the Internet of Things 19. Answers to Questions 20. Setting Up Your C Compiler on Windows 21. Setting Up Your C Compiler on Linux 22. Setting Up Your C Compiler on macOS 23. Example Programs 24. Other Book You May Enjoy

Summary

We covered a lot of ground in this chapter. First, we reviewed error-handling methods, and then we implemented a function to obtain text descriptions for error codes.

We then jumped right into the hard details of TCP sockets. We saw how TCP sockets hide much complexity, and how it is sometimes necessary to understand that hidden state to get good application performance. We saw a method for an early timeout on a TCP connect() call, and we looked at how to terminate a connection with an orderly release.

We then took a closer look at the bind() function and how its usefulness differs between servers and clients. Finally, we discussed how the select() function limits the total number of sockets your program can handle, and how to work around it.

So far, this book has been focused mainly on network code as it would pertain to personal computers and servers. In the next chapter...

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