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Hands-On GUI Application Development in Go

You're reading from   Hands-On GUI Application Development in Go Build responsive, cross-platform, graphical applications with the Go programming language

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789138412
Length 450 pages
Edition 1st Edition
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Author (1):
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Andrew Williams Andrew Williams
Author Profile Icon Andrew Williams
Andrew Williams
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Graphical User Interface Development FREE CHAPTER
2. The Benefits of Native Graphical Applications 3. Graphical User Interface Challenges 4. Go to the Rescue! 5. Section 2: Toolkits Using Existing Widgets
6. Walk - Building Graphical Windows Applications 7. andlabs UI - Cross-platform Native UIs 8. Go-GTK - Multiple Platforms with GTK 9. Go-Qt - Multiple Platforms with Qt 10. Section 3: Modern Graphical Toolkits
11. Shiny - Experimental Go GUI API 12. nk - Nuklear for Go 13. Fyne - Material Design-Based GUI 14. Section 4: Growing and Distributing Your Application
15. Navigation and Multiple Windows 16. Concurrency, Networking, and Cloud Services 17. Best Practices in Go GUI Development 18. Distributing Your Application 19. Installation Details 20. Cross Compiler Setup 21. Comparison of GUI Toolkits
22. Connecting GoMail to a Real Email Server 23. Other Books You May Enjoy

Best Practices in Go GUI Development

The Go language has well-defined practices for formatting, documentation, and code structure. You can find these referenced in many places, for example, https://golang.org/doc/effective_go.html#formatting and https://github.com/golang/go/wiki/CodeReviewComments. Additionally, there is a strong community drive to encourage writing idiomatic Go, such as https://dmitri.shuralyov.com/idiomatic-go. Many of these design decisions are encoded in tools such as gofmt and golint, which makes it easy for people to learn and maintain standardized code.

In this chapter, we will look beyond these code standards and common conventions to focus on the aspects of best practice that make it easier to maintain and grow GUI-based applications. We will cover the following topics:

  • Separation of concerns
  • Test-driving UI development
  • Continuous integration...
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