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Hands-On Android UI Development

You're reading from   Hands-On Android UI Development Design and develop attractive user interfaces for Android applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788475051
Length 348 pages
Edition 1st Edition
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Author (1):
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Jason Morris Jason Morris
Author Profile Icon Jason Morris
Jason Morris
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Table of Contents (15) Chapters Close

Preface 1. Creating Android Layouts FREE CHAPTER 2. Designing Form Screens 3. Taking Actions 4. Composing User Interfaces 5. Binding Data to Widgets 6. Storing and Retrieving Data 7. Creating Overview Screens 8. Designing Material Layouts 9. Navigating Effectively 10. Making Overviews Even Better 11. Polishing Your Design 12. Customizing Widgets and Layouts 13. Activity Lifecycle
14. Test Your Knowledge Answers

Taking Actions

Handling events is an essential part of any application; they are the raw input data for a user interface and how we interact with our users (rather than just presenting them with data). Android has an event model that will be instantly familiar to anyone who has programmed Java on their desktop--you attach listener objects to the widgets, and they deliver events to you.

Event listeners in Android take the form of interfaces that you need to implement in order to receive the events. Each possible event type is declared as a method on the relevant interface. To receive a notification that the user has clicked or tapped on a widget, you use the OnClickListener interface, which declares a method--onClick(View)--which will be invoked when the relevant widget receives what it considers a click gesture from the user.

In this chapter, we'll take a look at events on...

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