Tools panel
Located to the right-hand side of the viewport, the tools panel has a lot of features packed into it. Hosting all the content-editing functions, the tools panel is headed by three tabs to select from three kinds of editing. They are given as follows:
Terrain
World (Roads)
Objects (instanced entities)
Most of our work will be done with the Terrain tools. Working from the left-hand side to the right-hand side, the second row of icons are: Create (zone), Modifiers, Selection, Texturing, Details, and Water. This roughly follows the workflow in a GROME project. The Tool panel icons are shown as follows: