Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

Arrow left icon
Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
Arrow right icon
Authors (2):
Arrow left icon
Lorenz Haas Lorenz Haas
Author Profile Icon Lorenz Haas
Lorenz Haas
Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

OpenGL


We are not experts on OpenGL, so in this part of the chapter we will not teach you to do any fancy stuff with OpenGL and Qt but rather will show you how to enable the use of your OpenGL skills in Qt applications. There are a lot of tutorials and courses on OpenGL out there so if you're not that skilled with OpenGL, you can still benefit from what is described here by employing the knowledge gained here to more easily learn fancy stuff. You can use external materials and a high-level API offered by Qt, which is going to speed up many of the tasks described in the tutorials.

Introduction to OpenGL with Qt

There are basically two ways you can use OpenGL in Qt. The first approach is to use QOpenGLWidget. This is mostly useful if your application heavily depends on other widgets (for example. the 3D view is only one of the views in your application and is controlled using a bunch of other widgets surrounding the main view). The other way is to use QOpenGLWindow; this is most useful when...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image