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Game Development Patterns with Unity 2021

You're reading from   Game Development Patterns with Unity 2021 Explore practical game development using software design patterns and best practices in Unity and C#

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Product type Paperback
Published in Jul 2021
Publisher Packt
ISBN-13 9781800200814
Length 246 pages
Edition 2nd Edition
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Author (1):
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David Baron David Baron
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David Baron
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Table of Contents (22) Chapters Close

Preface 1. Sections 1: Fundamentals
2. Before We Begin FREE CHAPTER 3. The Game Design Document 4. A Short Primer to Programming in Unity 5. Section 2: Core Patterns
6. Implementing a Game Manager with the Singleton 7. Managing Character States with the State Pattern 8. Managing Game Events with the Event Bus 9. Implement a Replay System with the Command Pattern 10. Optimizing with the Object Pool Pattern 11. Decoupling Components with the Observer Pattern 12. Implementing Power-Ups with the Visitor Pattern 13. Implementing a Drone with the Strategy Pattern 14. Using the Decorator to Implement a Weapon System 15. Implementing a Level Editor with Spatial Partition 16. Section 3: Alternative Patterns
17. Adapting Systems with an Adapter 18. Concealing Complexity with a Facade Pattern 19. Managing Dependencies with the Service Locator Pattern 20. About Packt 21. Other Books You May Enjoy
Implementing Power-Ups with the Visitor Pattern

In this chapter, we are going to implement a power-up mechanic for our game. Power-ups have been a core ingredient of video games since their early inception. One of the first games that implemented power-ups is Pac-Man from 1980. In the game, you could eat Power Pellets that would give Pac-Man temporary invincibility. Another classic example is the mushrooms in Mario Bros., which made Mario taller and more robust.

The power-up ingredients that we will build will be similar to the classics but with a little more granularity. Instead of having a power-up boost a singular ability of an entity, we can create combos that give out multiple benefits at once. For instance, we could have a power-up named "Protector" that adds durability to the front-facing shield and increments the strength of the primary weapon.

And so, in...

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