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Flutter Projects

You're reading from   Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838647773
Length 490 pages
Edition 1st Edition
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Author (1):
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Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
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Toc

Table of Contents (15) Chapters Close

Preface 1. Hello Flutter! 2. Miles or Kilometers? Using Stateful Widgets FREE CHAPTER 3. My Time - Listening to a Stream of Data 4. Pong Game - 2D Animations and Gestures 5. Let's Go to the Movies - Getting Data from the Web 6. Store That Data - Using Sq(F)Lite To Store Data in a Local Database 7. Firing Up the App - Integrating Firebase into a Flutter App 8. The Treasure Mapp - Integrating Maps and Using Your Device Camera 9. Let's Play Dice: Knockout - Creating an Animation with Flare 10. ToDo App - Leveraging the BLoC Pattern and Sembast 11. Building a Flutter Web App 12. Assessment 13. Other Books You May Enjoy Appendix

Questions

Please try to answer the following questions (when in doubt, have a look at the content in the chapter itself—you'll find all the answers there!):

  1. In a Cloud Firestore database, what's the difference between a document and a collection? And can a document contain a collection?
  2. Can you name three of the main differences between a SQL and a NoSQL database?
  3. Consider the following code:
 docs = await db.collection('favourites')
.where('userId', isEqualTo: uid).getDocuments();

What does this query perform? And which data type is the docs variable?

  1. In a Cloud Firestore database, is it possible to allow data access only to authenticated users? If so, how can you achieve that?
  2. How can you create an instance of a FirebaseAuth class?
  3. Consider the following code:
var result = db.collection('favourites').add(fav.toMap...
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