Dart classes are declared by using the class keyword, followed by the class name, ancestor classes, and implemented interfaces. Then, the class body is enclosed by a pair of curly braces, where you can add class members, that include the following:
- Fields: These are variables used to define the data an object can hold.
- Accessors: Getters and setters, as the name suggests, are used to access the fields of a class, where get is used to retrieve a value, and the set accessor is used to modify the corresponding value.
- Constructor: This is the creator method of a class where the object instance fields are initialized.
- Methods: The behavior of an object is defined by the actions it can take. These are the object functions.
Refer to the following small class definition example:
class Person {
String firstName;
String lastName;
String getFullName...