Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Draw and Paint Better with Krita

You're reading from   Draw and Paint Better with Krita Discover pro-level techniques and practices to create spectacular digital illustrations with Krita

Arrow left icon
Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801071765
Length 426 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Wesley Gardner Wesley Gardner
Author Profile Icon Wesley Gardner
Wesley Gardner
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1: Intro to Krita and Digital Art Terminology Review
2. Chapter 1: Getting Started with Krita FREE CHAPTER 3. Chapter 2: Reviewing Canvas Properties and Color 4. Chapter 3: Utilizing Layers and Layer Groups 5. Chapter 4: Utilizing Brushes and Tools 6. Part 2: Methods of Visual Communication within Krita
7. Chapter 5: Implementing Layer Blending Modes 8. Chapter 6: Composing Using Krita's Toolbox 9. Chapter 7: Changing the Feel with Painting, Values, and Sliders 10. Chapter 8: Controlling Chaos – Organizing Your Workflow 11. Part 3: Projects Unleashing Your Inner Artist with Krita
12. Chapter 9: Setting Up a Still-Life Study 13. Chapter 10: Enforcing Fundamentals 14. Chapter 11: Working with Concept Art 15. Chapter 12: Refining and Creating Cinematic Concept Art 16. Chapter 13: Going beyond These Pages 17. Other Books You May Enjoy

Taking notes

While at our core we are artists, I would argue that our primary job is as a communicator. Surely, painting is visual communication, but you should never overlook the sheer power of words to convey an idea. For every one of my clients that require preliminary sketches or "value passes" (such as card art, tabletop roleplaying game art, and concept art jobs), I always send in a draft with notes not only in an email but also embedded in the art file itself. These can be either handwritten or typed using the Text tool, but no matter the method, I want to make sure that my client can follow my train of thought, or see questions I might have for them directly relating to the piece.

I've heard from a vast number of my art directors that they love that I include notes, as it helps them relay information to their team, and saves everyone time (and about 20 emails) in the process. Saving time saves money for companies, and if you're a skilled artist that also...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at ₹800/month. Cancel anytime