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Design Innovative Robots with LEGO SPIKE Prime

You're reading from  Design Innovative Robots with LEGO SPIKE Prime

Product type Book
Published in Jan 2022
Publisher Packt
ISBN-13 9781801811576
Pages 264 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Aaron Maurer Aaron Maurer
Profile icon Aaron Maurer
Toc

Table of Contents (9) Chapters close

Preface 1. Chapter 1: Getting Started with SPIKE Prime 2. Chapter 2: Building an Industrial Robot Claw 3. Chapter 3: Building a LEGO Guitar 4. Chapter 4: Building a Mechanical Bird 5. Chapter 5: Building a Sumobot 6. Chapter 6: Building a Dragster 7. Chapter 7: Building a Simon Says Game 8. Other Books You May Enjoy

What this book covers

Chapter 1, Getting Started with SPIKE Prime, focuses on the new kit and explores all the elements, sensors, components, and the coding platform that come with the kit. It is important to understand the new pieces introduced in this kit along with the sensors and how they work.

Chapter 2, Building an Industrial Robot Claw, contains our first robotic project, in which we explore how smart robots are used in everyday life. We will explore the concept of a claw and how it is used in various jobs and industries. Finally, we will build a claw that can be expanded by the user to complete various build challenges.

Chapter 3, Building a LEGO Guitar, explains that entertainment is important to our well-being. This chapter will explore how to build a working guitar that can be played and modified to meet the needs of the user.

Chapter 4, Building a Mechanical Bird, explores the mechanisms required to design and build a mechanical bird. It is designed to showcase new ways to build robots using mechanisms for wing, head, and leg movement.

Chapter 5, Building a Sumobot, covers the sumobot robotic challenge, a classic robot challenge that has been around for a long time. Despite not being a new concept, it is loved by many. This chapter contains a sumobot build to take your competitive advantage to new levels.

Chapter 6, Building a Dragster, focuses on designing and building a dragster to see how fast we can move our robot down a speedway. Robots have been playing a critical role in travel.

Chapter 7, Building a Simon Says Game, contains a very fun project for hobbyists to build and code: a handheld game of Simon Says. This chapter will explore less on the actual build mechanics; instead, more space is given to the developing code. The goal of this chapter is to increase your coding skills so you can go and create a game of your own.

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