Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

Arrow left icon
Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy
Divide and Conquer with TFrameStand

In the previous chapter, we learned what FMX Style is and how it works. As was said in that chapter, Style is a very powerful mechanism and is a central part of every FMX application.

In this chapter, we are going to use the concept of Style as part of a general strategy for designing and driving FMX applications based on the TFrameStand component.

Our journey will begin with an overview of some general concepts about UI designing. We'll also learn about TFrameStand fundamentals in this chapter. 

In this chapter, we will discuss the following topics:

  • Introducing TFrameStand
  • Designing UIs for mobile applications
  • Exploring TFrameStand – Hello, World!
  • Implementing views
  • Defining the stand(s)

At the end of the chapter, you will learn how to start a mobile FMX application by using TFrameStand or TFormStand...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at ₹800/month. Cancel anytime