Chapter 10. Preparing to Share Your Content
"If you build it, they will come." One of the best feelings for any game developer is releasing their creations for their players. There are different routes that could be taken, be it releasing a game completely for free, making a free-to-play (F2P) game, releasing through digital distribution, and many others. When releasing your creation is the goal, success is all about being able to provide your users with a high performance, entertaining, and immersive experience.
At long last, we are nearing the end of our journey, of the creation and distribution of our CryENGINE creations. There are many different scenarios that would require you to send your game/level or even assets to others for them to play, review, or even help. This chapter will take you through some of the important last steps, which you will need to take before sharing your content.
In this chapter, we will:
Profile our level's performance in Sandbox
Save Level Statistics
Learn how...