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Computer Vision with OpenCV 3 and Qt5

You're reading from   Computer Vision with OpenCV 3 and Qt5 Build visually appealing, multithreaded, cross-platform computer vision applications

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Product type Paperback
Published in Jan 2018
Publisher Packt
ISBN-13 9781788472395
Length 486 pages
Edition 1st Edition
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Author (1):
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Amin Ahmadi Tazehkandi Amin Ahmadi Tazehkandi
Author Profile Icon Amin Ahmadi Tazehkandi
Amin Ahmadi Tazehkandi
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Table of Contents (14) Chapters Close

Preface 1. Introduction to OpenCV and Qt 2. Creating Our First Qt and OpenCV Project FREE CHAPTER 3. Creating a Comprehensive Qt+OpenCV Project 4. Mat and QImage 5. The Graphics View Framework 6. Image Processing in OpenCV 7. Features and Descriptors 8. Multithreading 9. Video Analysis 10. Debugging and Testing 11. Linking and Deployment 12. Qt Quick Applications 13. Other Books You May Enjoy

The Scene-View-Item architecture

As it was mentioned in the introduction, the Graphics View Framework in Qt (or simply Qt from now on) divides possible graphics-related objects that you need to deal with into three major categories, which are Scene, View, and Items. Qt includes classes with quite noticeable names to handle each part of this architecture. Even though in theory it's easy to separate them from each other, in practice, they are very much intertwined. This means we cannot really dig deep into one of them without mentioning the others. Clear out one part of the architecture and you'll have no graphics at all. Also, taking another look at the architecture, we can see the model-view design pattern where the model (in this case, the scene) is totally unaware of how, or which part of it is displayed. As it's called in Qt, this is an Item-based approach to...

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