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Complete Virtual Reality and Augmented Reality Development with Unity

You're reading from   Complete Virtual Reality and Augmented Reality Development with Unity Leverage the power of Unity and become a pro at creating mixed reality applications

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Product type Course
Published in Apr 2019
Publisher Packt
ISBN-13 9781838648183
Length 668 pages
Edition 1st Edition
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Authors (2):
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Jesse Glover Jesse Glover
Author Profile Icon Jesse Glover
Jesse Glover
Jonathan Linowes Jonathan Linowes
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Jonathan Linowes
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Toc

Table of Contents (24) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Virtually Everything for Everyone 2. Content, Objects, and Scale FREE CHAPTER 3. VR Build and Run 4. Gaze-Based Control 5. Handy Interactables 6. World Space UI 7. Locomotion and Comfort 8. Playing with Physics and Fire 9. Animation and VR Storytelling 10. What AR is and How to Get Set up 11. GIS Fundamentals - The Power of Mapping 12. Censored - Various Sensor Data and Plugins 13. The Sound of Flowery Prose 14. Picture Puzzle - The AR Experience 15. Fitness for Fun - Tourism and Random Walking 16. Snap it! Adding Filters to Pictures 17. To the HoloLens and Beyond 1. Other Books You May Enjoy Index

Creating 3D content in VR


In addition to traditional 3D modeling software like Blender (and ZBrush, 3D Studio Max, Maya, and so on) there is a new generation of 3D design apps that let you to directly create inside VR. After all, it's pretty awkward trying to use an inherently 2D desktop screen with a 2D mouse to form, sculpt, assemble, and manipulate 3D models. If only it could be more like real-life sculpture and construction. So, why not just do it directly in 3D? In VR!

Like other digital platforms, we can categorize VR apps into ones that present an experience, ones where you interact to engage with the environment, and ones where you actually create content, for yourself or for sharing. An example of the latter and one of the first to be widely successful is Google Tilt Brush (https://www.tiltbrush.com/) where you paint in 3D. This is one of my favorite go-to apps when introducing VR to family and friends. Tilt Brush lets you paint in 3D in virtual reality.

Other VR 3D with sculpting...

You have been reading a chapter from
Complete Virtual Reality and Augmented Reality Development with Unity
Published in: Apr 2019
Publisher: Packt
ISBN-13: 9781838648183
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