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Coding Roblox Games Made Easy

You're reading from   Coding Roblox Games Made Easy The ultimate guide to creating games with Roblox Studio and Lua programming

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800561991
Length 238 pages
Edition 1st Edition
Languages
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Table of Contents (12) Chapters Close

Preface 1. Section 1: Introduction to Roblox Development
2. Chapter 1: Introducing Roblox Development FREE CHAPTER 3. Chapter 2: Knowing Your Work Environment 4. Section 2: Programming in Roblox
5. Chapter 3: Introduction to Roblox Lua 6. Chapter 4: Roblox Programming Scenarios 7. Chapter 5: Creating an Obby 8. Chapter 6: Creating a Battle Royale Game 9. Section 3: The Logistics of Game Production
10. Chapter 7: The Three Ms 11. Other Books You May Enjoy

Chapter 7: The Three Ms

Through the previous chapters, you have learned how to program in Lua and create engaging Roblox games. With the skills you have, you can create a game around virtually any vision that comes to mind. However, it is one thing to create a game of your own, but to find success with it you need to follow a set of steps to optimize your game's performance.

The main performance categories for a game typically rely on three alliterative factors, those being Mechanics, Monetization, and Marketing—or, as I have coined them, The Three Ms. This chapter will focus on introducing you to the best practices to follow regarding these three groups, to ensure that your game is as enjoyable as possible for players, your earnings are maximized without intruding on the user experience, and your game captures and retains the largest audience possible.

In this chapter, we're going to cover the following main topics:

  • Mechanics
  • Monetization
  • Marketing...
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