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C++ Reactive Programming

You're reading from   C++ Reactive Programming Design concurrent and asynchronous applications using the RxCpp library and Modern C++17

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788629775
Length 348 pages
Edition 1st Edition
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Authors (2):
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Peter Abraham Peter Abraham
Author Profile Icon Peter Abraham
Peter Abraham
Praseed Pai Praseed Pai
Author Profile Icon Praseed Pai
Praseed Pai
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Table of Contents (15) Chapters Close

Preface 1. Reactive Programming Model – Overview and History FREE CHAPTER 2. A Tour of Modern C++ and its Key Idioms 3. Language-Level Concurrency and Parallelism in C++ 4. Asynchronous and Lock-Free Programming in C++ 5. Introduction to Observables 6. Introduction to Event Stream Programming Using C++ 7. Introduction to Data Flow Computation and the RxCpp Library 8. RxCpp – the Key Elements 9. Reactive GUI Programming Using Qt/C++ 10. Creating Custom Operators in RxCpp 11. Design Patterns and Idioms for C++ Rx Programming 12. Reactive Microservices Using C++ 13. Advanced Streams and Handling Errors 14. Other Books You May Enjoy

Managing threads

At runtime, the execution starts at the user entry point main() (after the execution of the start-up code), and it will be executing in a default thread that's been created. So, every program will have at least one thread of execution. During the execution of the program, an arbitrary number of threads can be created through a standard library or platform-specific libraries. These threads can run in parallel if the CPU cores are available to execute them. If the number of threads are more than the number of CPU cores, even though there is parallelism, we cannot run all of the threads simultaneously. So, thread switching happens here as well. A program can launch any number of threads from the main thread, and those threads run concurrently on the initial thread. As we can see, the initial function for a program thread is main(), and the program ends...

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