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C++ Reactive Programming

You're reading from   C++ Reactive Programming Design concurrent and asynchronous applications using the RxCpp library and Modern C++17

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788629775
Length 348 pages
Edition 1st Edition
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Authors (2):
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Peter Abraham Peter Abraham
Author Profile Icon Peter Abraham
Peter Abraham
Praseed Pai Praseed Pai
Author Profile Icon Praseed Pai
Praseed Pai
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Table of Contents (15) Chapters Close

Preface 1. Reactive Programming Model – Overview and History FREE CHAPTER 2. A Tour of Modern C++ and its Key Idioms 3. Language-Level Concurrency and Parallelism in C++ 4. Asynchronous and Lock-Free Programming in C++ 5. Introduction to Observables 6. Introduction to Event Stream Programming Using C++ 7. Introduction to Data Flow Computation and the RxCpp Library 8. RxCpp – the Key Elements 9. Reactive GUI Programming Using Qt/C++ 10. Creating Custom Operators in RxCpp 11. Design Patterns and Idioms for C++ Rx Programming 12. Reactive Microservices Using C++ 13. Advanced Streams and Handling Errors 14. Other Books You May Enjoy

Introduction to Event Stream Programming Using C++

This chapter will be the last in the series of pre-requisite chapters required for programming reactive systems using C++. The reason why we need to go through quite a number of concepts is due to the fact that the reactive programming model unifies a lot of computing concepts in realizing its robust programming model. To start thinking in a reactive way, a programmer has to be familiar with object-oriented programming, functional programming, language-level concurrency, lock-free programming, the asynchronous programming model, design patterns, scheduling algorithms, data flow programming model, declarative-style programming, and even a bit of graph theory! We started the book with a peek into the event-driven programming models of various GUI systems and ways to structure our code around them. We covered the core essence of...

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