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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Creating the suspension and wheels

In this section, we will create the wheels and suspension to attach them to the hull, using the basic shapes that we created before:

  1. Select all the wheel cylinders:

Figure 10.1 – Selecting the basic shapes

  1. Set Pivot Point to Individual Origins and scale all the shapes by a factor of 0.2.

This will make it easier for us to work on this area while keeping the wheels as placeholders.

Figure 10.2 – Scaling the wheels

  1. Create a cylinder with extruded and rounded edges on four sides as shown in the following screenshot:

Figure 10.3 – Wheelbase

  1. Place this shape in front of the first wheel. This will be the base of the suspension arm:

Figure 10.4 – Wheelbase placement

  1. Use simple shapes created by circles and cylinders to model the suspension arm and add some screws:
...
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