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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — seeing the top view, front view, and right side view


You will start by returning Blender to its default setup. To go back to the default scene, you don't have to quit as you did at the start of this chapter. There is another way:

  1. Move your cursor to the upper-left corner of the Blender window as shown in the previous screenshot. Click the left mouse button (LMB) on File. A menu will drop down. Click the left mouse button (LMB) on New. The default Blender file will be loaded.

  2. Press the 7 key on the Numpad.

  3. Press the 1 key on the Numpad.

  4. Press the 3 key on the Numpad.

What just happened?

You loaded a fresh copy of the default Blender scene and then used the Numpad to control from which direction you were viewing the scene. When you pressed the 7 on the Numpad, Blender displayed the top view. When you pressed the 1 on the Numpad, Blender displayed the front view and when you pressed the 3 on the Numpad, Blender displayed the right side view. Note that these changes are shown...

You have been reading a chapter from
Blender 3D Basics
Published in: Jun 2012
Publisher: Packt
ISBN-13: 9781849516907
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