Simulating with Unity MARS
Unity MARS (an acronym for Mixed Augmented Reality Studio) (https://unity.com/products/unity-mars) is a product solution from Unity Technologies that solves many of the issues with developing Augmented Reality applications discussed thus far in this chapter, and much more.
What is MARS? With MARS you can author and test complex AR applications within the Unity Editor with runtime logic for a range of target physical world environments.
Consider this one scenario: You are developing an AR application for museum visitors, where they point their mobile device at an exhibit or artwork and the app recognizes it and delivers additional information and infotainment, providing a much-enhanced learning experience. But you are at your desk, in your office, across town, or in a different city. How do you develop and test your app? Rather than making travel plans, you could use MARS to bring the target physical space into the Unity Editor and develop-test-update...