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Asynchronous Programming in Rust

You're reading from   Asynchronous Programming in Rust Learn asynchronous programming by building working examples of futures, green threads, and runtimes

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Length 306 pages
Edition 1st Edition
Languages
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Author (1):
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Carl Fredrik Samson Carl Fredrik Samson
Author Profile Icon Carl Fredrik Samson
Carl Fredrik Samson
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview FREE CHAPTER 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

Summary

Good job! In this chapter, we introduced quite a bit of code and set up an example that we’ll continue using in the following chapters.

So far, we’ve focused on futures and async/await to model and create tasks that can be paused and resumed at specific points. We know this is a prerequisite to having tasks that are in progress at the same time. We did this by introducing our own simplified Future trait and our own coroutine/wait syntax that’s way more limited than Rust’s futures and async/await syntax, but it’s easier to understand and get a mental idea of how this works in contrast to fibers/green threads (at least I hope so).

We have also discussed the difference between eager and lazy coroutines and how they impact how you achieve concurrency. We took inspiration from Tokio’s join_all function and implemented our own version of it.

In this chapter, we simply created tasks that could be paused and resumed. There are no event...

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