Building the Driving Game
It may not be easy to believe it, but we are officially past the halfway point – while the end is still not in sight, we’ve made so much progress it’s tough to see our starting point. In the previous six chapters, we built out a huge amount of functionality encompassing an almost breathtaking diversity of subjects. The following figure shows where we were before and where we are now:
Figure 8.1 – How it started versus how it’s going. A montage of screenshots showing our progress
From setting up the basic web application to implementing random encounters, a lot has gone into our code base to get to this point, but we’re not stopping or even slowing down any time soon! Making it this far into this book shows admirable persistence and determination – this chapter is where all of that will pay off. One of the more enjoyable aspects of game development is also one of the more obvious ones...