Let's begin by creating a new project. We'll migrate the Pawn and game mode we made in the previous chapter into this one, and we'll add some scenery from the Marketplace. As you start to develop a library of elements you've developed yourself, or acquired through the Marketplace, this will become a common way of getting a new project going.
Starting a new project from existing work
Migrating Blueprints to a new project
Launch your current engine version, and in your Unreal Project Browser, create a new project with the following parameters:
- Blank Blueprint template
- Hardware target set to Mobile / Tablet
- Graphics target set to Scalable 3D or 2D
- No starter content
Put it wherever you'd like.
Now,...