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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
Author Profile Icon Ryan Henson Creighton
Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! FREE CHAPTER 2. Let's Start with the Sky 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

Time for action – kill kill murder die


An explosion like this can't be allowed to roam the streets, wreaking its flaming spite on unsuspecting civilians. It must be stopped. And you, being a video game programmer, are the only person who can stop it.

Write a quick script to determine when the last particle in the explosion has run its course, and then destroy the explosion. It's the only way.

  1. Create a new JavaScript called DestroyParticleSystem, and attach it as a component to Explosion.

  2. Modify the script thusly:

    function LateUpdate ()
    {
      if (!particleSystem.IsAlive())
      {
      Destroy (this.gameObject);
      }
    }

    The built-in LateUpdate function fires after all Update function calls have finished.

  3. At the moment, if you click to view the Explosion Prefab in the Project panel, you may notice—to your horror—that all of the recent changes you made to your Explosion Particle System have not "stuck" in the Prefab. To commit all of the Hierarchy panel's Explosion changes to the Prefab mothership, click on...

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