One of the ways that we can improve the visual quality of our game with little effort is using post-processing effects (previously called Image Effects). Post-processing is the process of applying filters and other effects to what the camera will draw (the image buffer) before it is displayed on the screen.
Unity includes a number of effects in its freely available post-processing stack, so let's go ahead and add it:
- Open up the Asset Store again, and search for Post Processing Stack this time:
- Select to Download it, and click on the Accept button when it asks you to. Once it's finished, go ahead and import the contents into our project.
- Switch to the Scene window, and then from the Hierarchy window, select our Main Camera object and select Add Component in the Inspector and type in PostProcessing; then move your mouse over the Post...