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Unity 2017 Mobile Game Development

You're reading from   Unity 2017 Mobile Game Development Build, deploy, and monetize games for Android and iOS with Unity

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787288713
Length 360 pages
Edition 1st Edition
Languages
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (11) Chapters Close

Preface 1. Building Your Game FREE CHAPTER 2. Setup for Android and iOS Development 3. Mobile Input/Touch Controls 4. Resolution Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Using Unity Analytics 9. Making Your Title Juicy 10. Game Build and Submission

Using post-processing effects

One of the ways that we can improve the visual quality of our game with little effort is using post-processing effects (previously called Image Effects). Post-processing is the process of applying filters and other effects to what the camera will draw (the image buffer) before it is displayed on the screen.

Unity includes a number of effects in its freely available post-processing stack, so let's go ahead and add it:

  1. Open up the Asset Store again, and search for Post Processing Stack this time:
  1. Select to Download it, and click on the Accept button when it asks you to. Once it's finished, go ahead and import the contents into our project.
  2. Switch to the Scene window, and then from the Hierarchy window, select our Main Camera object and select Add Component in the Inspector and type in PostProcessing; then move your mouse over the Post...
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