Chapter 4: Organic Modeling P2: Creating the Landscape around the Mushroom
In this chapter, we will create an organic-looking landscape with grass. You will learn how to make use of Proportional Editing to create an organic-looking landscape. Then we will create individual grass blades by using basic primitives and editing tools. You will then learn how to use Geometry Nodes to scatter these grass blades across the landscape using weight painting to control the density of the grass. Let's get started.
The main topics we'll cover in this chapter are as follows:
- Creating an organic-looking landscape using Proportional Editing
- Creating individual grass blades
- Scattering the grass blade objects using Geometry Nodes