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Stencyl Essentials

You're reading from   Stencyl Essentials Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784399450
Length 206 pages
Edition 1st Edition
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Tools
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Author (1):
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Richard Sneyd Richard Sneyd
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Richard Sneyd
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Creating our first level

If you have not already done so, please open the game project in Stencyl. On the Dashboard, under the list of RESOURCES in the left-hand pane, click on Scenes.

You will see that the game currently contains no scenes, as shown in the following screenshot:

Creating our first level

Click on This game contains no Scenes. Click here to create one to create the first level. We will be presented with a window where we are required to provide configuration data before we proceed with Stencyl. You should see the following window, without the Name, which I have provided for you to copy:

Creating our first level

Let's proceed with the initial configuration of the scene by filling in the following fields:

  • Name: We can name the scene Level 1, as shown in the previous screenshot. We will follow this convention for the naming of all our levels, so the second level will be Level 2 and so on.
  • Width: By default, the scene width is measured in tiles. It is currently set to be the same width as the game window. We will not change...
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