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Scratch 2.0 Beginner's Guide: Second Edition

You're reading from   Scratch 2.0 Beginner's Guide: Second Edition Create digital stories, games, art, and animations through six unique projects.

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Product type Paperback
Published in Apr 2014
Publisher
ISBN-13 9781782160724
Length 296 pages
Edition 1st Edition
Tools
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Author (1):
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Michael Badger Michael Badger
Author Profile Icon Michael Badger
Michael Badger
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Table of Contents (13) Chapters Close

Preface 1. Welcome to Scratch 2.0 FREE CHAPTER 2. A Quick Start Guide to Scratch 3. Creating an Animated Birthday Card 4. Creating a Scratch Story Book 5. Creating a Multimedia Slideshow 6. Making an Arcade Game – Breakout (Part I) 7. Programming a Challenging Gameplay – Breakout (Part II) 8. Chatting with a Fortune Teller 9. Turning Geometric Patterns into Art Using the Pen Tool A. Connecting a PicoBoard to Scratch 1.4 B. Pop Quiz Answers Index

Time for action – importing photos from files

Let's import a batch of photos from our computers so that the slideshow has something to display:

  1. From the Sprites pane, select the stage thumbnail and then click on the Backdrops tab to show the current white project backdrop. Click on the upload backdrop from file icon. The following screenshot shows the available New backdrop options. The option upload backdrop from file is the third icon from the left and looks like a folder with an arrow. You'll also notice these same New backdrop options under the stage thumbnail in the Sprites pane.
    Time for action – importing photos from files
  2. Browse your computer's folders until you find your photos and add them to the project. To select multiple files, hold down the Shift key while selecting your image files.

    Note

    Scratch will autosize the images to fit the stage size of 480 x 360 pixels. If you want to make sure that your image will fit the Scratch stage perfectly, you can use an external graphics editing tool (GIMP, PhotoShop...

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