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Processing 2: Creative Coding Hotshot

You're reading from   Processing 2: Creative Coding Hotshot Learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781782166726
Length 266 pages
Edition 1st Edition
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Author (1):
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Nikolaus Gradwohl Nikolaus Gradwohl
Author Profile Icon Nikolaus Gradwohl
Nikolaus Gradwohl
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Table of Contents (16) Chapters Close

Processing 2: Creative Coding Hotshot
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Romeo and Juliet FREE CHAPTER 2. The Stick Figure Dance Company 3. The Disco Dance Floor 4. Smilie-O-Mat 5. The Smilie-O-Mat Controller 6. Fly to the Moon 7. The Neon Globe 8. Logfile Geo-visualizer 9. From Virtual to Real Index

Geocoding IP addresses


So far we have concentrated on the timestamps of our logfile, so this part of our mission is to convert the IP addresses into a pair of coordinates that we can use for our geo-visualization. We will download and install the hostIP database—a free database that stores the geographic coordinates and the name of the city this IP address is coming from. The hostIP database is created by volunteers, so while you're there, add your own IP address and city to improve the service. The accuracy we get from this database is on city level, so you shouldn't design a pizza delivery service based on the geo-coordinates you get, but it's more than sufficient for most visualization projects.

We will keep the hostIP database in memory for geocoding our IP addresses and converting the IP addresses we extracted in the previous task.

Engage Thrusters

Let's start to convert the addresses:

  1. To convert the IP addresses, we first need the hostIP database. So, open a browser and go to http://www...

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