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Photorealistic Materials and Textures in Blender Cycles

You're reading from   Photorealistic Materials and Textures in Blender Cycles Create impressive production-ready projects using one of the most powerful rendering engines

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781805129639
Length 394 pages
Edition 4th Edition
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Materials in Cycles
2. Chapter 1: Creating Materials in Blender FREE CHAPTER 3. Chapter 2: Introducing Material Nodes 4. Chapter 3: Mapping Images with Nodes 5. Part 2: Understanding Realistic Texturing
6. Chapter 4: Achieving Realism with Texture Maps 7. Chapter 5: Generating Texture Maps with Cycles 8. Chapter 6: Creating Bumpy Surfaces with Displacement Maps 9. Part 3: UV Mapping and Texture Painting
10. Chapter 7: UV-Unwrapping 3D Models for Texturing 11. Chapter 8: Baking Ambient Occlusion Maps 12. Chapter 9: Introducing Texture Painting 13. Chapter 10: Creating Photorealistic Textures on a 3D Model 14. Part 4: Lighting and Rendering
15. Chapter 11: Lighting a Scene in Cycles 16. Chapter 12: Creating Photorealistic Environments with HDRIs 17. Chapter 13: Preparing the Camera for Rendering 18. Chapter 14: Rendering with Cycles 19. Index 20. Other Books You May Enjoy

Generating light in Blender

In Blender, there are several different methods for generating light. We will sort these methods into three categories: light objects, emission lighting, and environmental lighting. We will now go over them one by one to find out how they work and what they can be used for. This will give us a lot of options for creating the perfect lighting for many different scenarios.

Using light objects

Light objects are a special type of object intended for adding individual sources of light into a scene. They are easy to use and allow us to manually create any type of lighting environment we want. There are four different types of lights: point, sun, spot, and area. To understand how they work, we will study them individually.

Point light

A point light is an object that generates light from a single point. It emits light evenly in all directions from where it is located. The best way to understand how it works is to create one and try to use it yourself...

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