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Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Chapter 6. Mobile Game Controls

The control system, together with graphics, is the factor that most affects the gameplay experience. If game controls are not intuitive and easy to learn, or don't respond promptly to players' actions, players won't enjoy playing that game and it won't sell much.

We thus dedicate a chapter to describing the available input methods and technologies available on today's mobile devices, including keypads, touch screens, and sensors that can enhance your gameplay experience. By knowing the strengths and weaknesses of each input method available on today's smartphones, you will be able to make the right choice when designing the control system for your next mobile game.

In this chapter we will cover the following topics:

  • Input technology
  • Touchscreens
  • Keypads
  • Touchscreen gestures
  • Built-in devices
  • Future input technologies
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