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Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Game programming


When developing video games, the decision on which programming language to use cannot only be dictated by the proficiency of your game programmer. As a developer, you must also take into consideration the libraries and APIs which best support the design characteristics of your game. For example, there are libraries entirely focused on managing game AI tasks, such as path finding. If you plan to develop a game whose gameplay strongly relies on AI, you'd better consider which programming language offers libraries that perform such tasks, before starting development. This is the reason why it is so important for a game programmer to be at ease with more than just one programming or scripting language.

When graphics come into play, there are several APIs available designed to manage 2D and 3D graphics for games. OpenGL and Direct3D are the most popular 3D graphic APIs, which offer native support for Microsoft Windows OS. If you want to know more about OpenGL and Direct3D, we...

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