Designing audio for mobile games
The creation of good audio and sounds for mobile games poses specific problems to audio designers that depend on both the technical characteristics of mobile devices and the distinctive conditions at which mobile games are played.
In the following sections, we will discuss the most important considerations which specifically relate to the creation of optimized audio for your mobile games.
Planning the audio in advance
The speed at which the mobile games are developed usually means that music and sounds are often the last element to be added to a game. However, poorly designed audio can negatively affect the appeal of a title to its target audience and thus its sales.
Therefore, if you want your title to sell well, we suggest taking care of sound as any other crucial element of your game from the beginning of the development process. Of course, gameplay must be fun, but poor sound can hurt an otherwise high quality game.