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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781787125520
Length 468 pages
Edition 1st Edition
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Table of Contents (12) Chapters Close

Preface 1. Designing User Interfaces 2. Canvases, Panels, and Basic Layouts FREE CHAPTER 3. Automatic Layouts 4. The Event System and Programming for UI 5. Buttons 6. Text, Images, and TextMesh Pro-Text 7. Masks and Other Inputs 8. Animations and Particles in the UI 9. World Space UI 10. Mobile-Specific UI 11. Other Books You May Enjoy

Canvases, Panels, and Basic Layouts

Canvases are the core of all Unity UIs. Every single UI element must be included within a Canvas for it to be able to render within a scene. This chapter covers all that you need to create basic UI in Unity.

It's important to start focusing on setting up a UI that will scale at multiple resolutions and aspect ratios early on, as trying to do so later will cause a lot of headache and extra work. This chapter focuses on creating a UI that scales appropriately.

In this chapter, we will discuss the following topics:

  • Creating UI Canvases and setting their properties
  • Creating UI Panels and setting their properties
  • Using the Rect Tool and Rect Transform component
  • Properly setting anchor and pivot points
  • How to create and lay out a basic HUD
  • How to create a background image
  • How to set up a basic pop-up menu
...
You have been reading a chapter from
Mastering UI Development with Unity
Published in: Apr 2018
Publisher: Packt
ISBN-13: 9781787125520
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